[Review] Skully | Daily Nintendo


                                    What are our findings from Skully on Nintendo Switch?  You can read it in this review.                                    </p><div>

More than two months ago, on May 13, publisher Modus Games and developer Finish Line Games announced that they were going to release the game Skully to various platforms. Players with a PlayStation 4, Xbox One, PC or Nintendo Switch can now get started with this 3D platformer. Despite the fact that this game is graphically heavier, especially for Nintendo’s hybrid console, they have nevertheless chosen to bring this title to the Nintendo Switch. In this review, I will therefore discuss with you whether it is worthwhile to purchase Skully on the Nintendo’s Switch.

Roll, jump and transform

Skully is a platformer in which you play with a round skull. The adventure begins on a secluded beach, which is also the first area. After rolling through life for the first few meters, you soon encounter Terry, who gives you the name Skully. This deity tells you that he brought you to life because his brother and sisters have been arguing for years. Terry can’t help his brother and sisters himself because he’s too weak for that, so he’s asking you for help.

The first environment you see above looks the best on the Nintendo Switch.

Just like in any 3D platformer you can also jump and run in Skully, although in this case that’s rolling. Since you play as a skull, you can roll anywhere in no time. In some cases you will also have to use the momentum to make a big leap. Later in the game you can transform into different forms to give you new powers, such as changing into a creature that can travel an even longer distance.

In the game you will also have to control the camera yourself while rolling and jumping around. In some 3D platformers the camera does not always work well, but fortunately the camera in Skully works more than fine. In most cases you can rotate 360 ​​degrees around the character without any problem. Only in tight spaces the game sometimes has difficulty with it. Then you end up so close to the character that you cannot see the environment. This means that you may have to start over at a checkpoint without it being your own fault. Fortunately, it is not very often that you have to make certain jumps in tight spaces. There are also more than enough checkpoints available, so this problem is not too bad.

In the mud pools in the game, in addition to saving the game and healing yourself, you have the option to transform into one of three transformations. The first transformation you unlock allows you to defeat enemies by hitting or using a fire attack. The second formation can run super fast and move different objects, which is very useful in solving certain puzzles. And the last formation has the ability to jump twice as high. This makes it easier to get to certain high places. This also allows you to better determine your landing spot, because you can jump again when you are in the air.

An entertaining game, but not on Nintendo Switch

Because I have no other platform on which I can try Skully, I looked at gameplay images from the Playstation 4. It clearly showed that as a Switch player you miss a lot. The game runs much smoother and also looks a lot better on the Playstation 4. When I compared my gameplay with other versions, it seemed as if people who play this title on the Nintendo Switch have gotten a beta version.

It is a real shame that Skully on the Switch is virtually unplayable at times and regularly falters. That is a pity because when the game ran smoothly every now and then, I really enjoyed it. Unfortunately, these moments hardly occur. So if you have the option to play Skully on another platform, I definitely recommend it. The next thing I’m going to say may sound harsh, but please don’t get it on Nintendo Switch. And certainly not if you expect to be able to play the game in handheld, because then the title is constantly faltering.

Watch out for these monsters!

Since the levels and areas in the game are quite large, these issues could have been solved by adding more loading screens for the Switch version, for example. This wouldn’t have been a problem at all, as the few loading screens that can be seen between levels don’t last that long at all. This may have been the solution, at least for the hiccups.


As I mentioned earlier Skully is graphically quite a heavy game, so the game does not always run smoothly. Unfortunately, you see that not everything is equally sharp in the Switch version. For example, some textures can appear right in front of you, or even when you first get up. In principle, you should not expect this from any game, and certainly not if it also costs 35 euros. Maybe some problems can be solved with an update, although unfortunately I don’t expect any miracles.

In this level the Switch had a very difficult time.

The stop-motion cutscenes are against a nice addition and look good. These cutscenes are also fully recorded. This is also the case in some parts when you are playing the game. The music is fine and changes every time you see a loading screen. If you sit in one area for a long time, you will notice that the music is played over and over again. This in itself is not very bad, but the so-called loop could perhaps have been better connected to each other.


As you have read in this review, I am not very enthusiastic about Skully. The game does not look good on the Nintendo Switch and the hiccups ensure that the playing experience is not pleasant. In terms of audio, the game is fine and it is nice that the cutscenes are fully recorded. If you want to get started with a 3D platformer, I do not recommend getting Skully for the Nintendo Switch. This is because there are plenty of other nice alternatives. If you have the option and you still want to play Skully, you better do that on another console.

Final mark: 6.4


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